Orbits
Revision as of 14:27, 25 February 2017 by Greenfelt22 (talk | contribs) (Created page with "__NOTOC__ =Geosynchronous= This orbit is achieved by matching the planets rotation direction and speed, those along the vessel to remain above the same point of the planet for...")
Geosynchronous
This orbit is achieved by matching the planets rotation direction and speed, those along the vessel to remain above the same point of the planet for the entire orbit period. This is the preferred orbit when beaming down an away team.
Equatorial
This orbit is maintained around the center of the planet.
Polar
This orbit is maintained by moving around the planet by the polar caps.
Defensive
This orbit is situated above a particular area that the ship is protecting.
Low Orbit
Can be used along with any of the above and is for transporting out crew that are on the planet when atmospheric conditions make it impossible to get a transporter lock from standard distances.
High Orbit
Can be used along with any of the above and helps to keep the ship out of range of planetary weapons.
COMMAND DEPARTMENT | |
IMPORTANT ERRATA | Command Department • Command Positions • General Orders • Starship Security Procedures • Operating Modes • Orbits • Bearings and Navigation • Defensive Maneuvers • Offensive Maneuvers |
NOTABLE LOCATIONS | Main Bridge • Captain's Ready Room • Observation Lounge Executive Officer's Office • Auxiliary Control • Administration |
PERSONNEL FUNCTIONS | Alert Status • Cabin Assignments • Computer Access Levels • Deck Listing • Department Head • Duty Roster • Operating Modes • Security Clearances • Rank Guide • Rank Comparisons • Uniforms |
DEPARTMENTS | Command • Flight Control • Intelligence • Operations • Engineering Security/Tactical • Medical • Science • Squadron • Civilians |