Difference between revisions of "Defensive Maneuvers"

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(Created page with "Category: Flight Control The diagram on this page is intended to help all aspiring pilots when it comes to plotting courses and moving the ship. File:Bearing.jpg")
 
 
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[[Category: Flight Control]]
 
[[Category: Flight Control]]
  
The diagram on this page is intended to help all aspiring pilots when it comes to plotting courses and moving the ship.
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=Alpha-series Maneuvers=
[[File:Bearing.jpg]]
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*'''Alpha-1''': The ship jinks to one side and dives.
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*'''Alpha-2''': The ship climbs steeply out of harm's way.
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=Beta-series Maneuvers=
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*'''Beta''': The ship climbs slightly, then dives down.
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*'''Beta 1-4-0''': A quick complex maneuver involving several rapid turns.
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*'''Beta-2''': The ship climbs slightly, then jinks hard to port or starboard.
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*'''Beta-3''': The ship climbs slightly, then jinks slightly to port or starboard and lunges forward.
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*'''Beta-4''': The ship climbs steeply, then jinks to port or starboard and climbs slightly.
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*'''Beta 9-3''': A short, rapid dive followed by a quick series of jinks and turns designed to throw off the aim of any opponent.
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=Delta-series Maneuvers=
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*'''Delta''': As it flies along a relatively straight vector, the ship jinks slightly from one side to the other.
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*'''Delta-2''': The ship does a barrel rollto go from being in front of its pursuer to above and behind it.
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*'''Delta-3''': The ship jinks hard to port or starboard and then drops back.
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*'''Delta-4''': The ship jinks hard to port or starboard and then slides downward in a shallow dive.
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*'''Delta-5''': The ship jinks hard to port or starboard and then climbs in a shallow, climbs in a shallow, curving arc.
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=Gamma-series Maneuvers=
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*'''Gamma''': The ship veers to port or starboard in a broad arc, then suddenly jinks in the opposite direction.
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*'''Gamma-2''': The ship jinks downward in a slight dive to port or starboard, then climbs steeply.
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*'''Gamma-3''': The ship jinks upward in a slight climb to port or starboard, then dives steeply.
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*'''Gamma-4''': The ship turns up its side, then falls away in a steep drop to port or starboard.
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*'''Gamma-5''': The ship dives steeply, turning on its side towards the bottom of the dive and then climbing steeply and levelling out at the end of the climb.
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=Lambda-series Maneuvers=
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*'''Lambda-1''': A full starboard roll.
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*'''Lambda-2''': The ship makes a half-roll and then drops down.
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=Omega-series Maneuvers=
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*'''Omega''': The ship engages in a complex, stomach-turning series of rapid turns which makes it difficult to track of follow.
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*'''Omega-1''': The ship jinks to the right, upward, and to the right again.
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*'''Omega-2''': The ship dives or climbs to port or starboard, executing a long S-turn as it does so.
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*'''Omega-3''': The ship climbs in an arc, but before reaching the expected top of the arc, it darts quickly forward.
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*'''Omega-4''': The ship peels off to port or starboard, then executes a turn designed to bring him underneath an enemy ship (perhaps one that was pursuing).
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*'''Omega-5''': The ship arcs upward to port, then peels down swiftly to the side from the apex of the turn.
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=Theta-series Maneuvers=
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*'''Theta''': The ship jinks to the side and dives slightly, back to the other side and dives steeply, then climbs about one ship length.
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*'''Theta-1''': The ship arcs to port around its opponent, then peels downward and to starboard.
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*'''Theta-2''': The ship peels off to the side, climbing as it does so, then dives straight down.
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*'''Theta-3''': The ship jinks to starboard, then jinks to port and dives slightly, then jinks back to starboard in a steep dive.
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=Other Maneuvers=
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*'''Kavis Teke Elusive''': Developed thousands of years ago by the Menthars during their war with the Promellians, the Kavis Teke Elusive Maneuver involves a quick, slightly climbing jink to starboard. Then, equally as quickly, the pilot executes an arcing climb to port and slightly back, which not only helps him avoid enemy fire, but in a pursuit situation can put him above and behind his pursuer.
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*'''Kumeh Maneuver''': The ship maneuvers behind a planet or other form of physical cover in a manner designed to maximize the available protection.
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[[Category:Fighter Squadron]]
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{{FooterCommand}}

Latest revision as of 12:48, 3 December 2016


Alpha-series Maneuvers

  • Alpha-1: The ship jinks to one side and dives.
  • Alpha-2: The ship climbs steeply out of harm's way.

Beta-series Maneuvers

  • Beta: The ship climbs slightly, then dives down.
  • Beta 1-4-0: A quick complex maneuver involving several rapid turns.
  • Beta-2: The ship climbs slightly, then jinks hard to port or starboard.
  • Beta-3: The ship climbs slightly, then jinks slightly to port or starboard and lunges forward.
  • Beta-4: The ship climbs steeply, then jinks to port or starboard and climbs slightly.
  • Beta 9-3: A short, rapid dive followed by a quick series of jinks and turns designed to throw off the aim of any opponent.

Delta-series Maneuvers

  • Delta: As it flies along a relatively straight vector, the ship jinks slightly from one side to the other.
  • Delta-2: The ship does a barrel rollto go from being in front of its pursuer to above and behind it.
  • Delta-3: The ship jinks hard to port or starboard and then drops back.
  • Delta-4: The ship jinks hard to port or starboard and then slides downward in a shallow dive.
  • Delta-5: The ship jinks hard to port or starboard and then climbs in a shallow, climbs in a shallow, curving arc.

Gamma-series Maneuvers

  • Gamma: The ship veers to port or starboard in a broad arc, then suddenly jinks in the opposite direction.
  • Gamma-2: The ship jinks downward in a slight dive to port or starboard, then climbs steeply.
  • Gamma-3: The ship jinks upward in a slight climb to port or starboard, then dives steeply.
  • Gamma-4: The ship turns up its side, then falls away in a steep drop to port or starboard.
  • Gamma-5: The ship dives steeply, turning on its side towards the bottom of the dive and then climbing steeply and levelling out at the end of the climb.

Lambda-series Maneuvers

  • Lambda-1: A full starboard roll.
  • Lambda-2: The ship makes a half-roll and then drops down.

Omega-series Maneuvers

  • Omega: The ship engages in a complex, stomach-turning series of rapid turns which makes it difficult to track of follow.
  • Omega-1: The ship jinks to the right, upward, and to the right again.
  • Omega-2: The ship dives or climbs to port or starboard, executing a long S-turn as it does so.
  • Omega-3: The ship climbs in an arc, but before reaching the expected top of the arc, it darts quickly forward.
  • Omega-4: The ship peels off to port or starboard, then executes a turn designed to bring him underneath an enemy ship (perhaps one that was pursuing).
  • Omega-5: The ship arcs upward to port, then peels down swiftly to the side from the apex of the turn.

Theta-series Maneuvers

  • Theta: The ship jinks to the side and dives slightly, back to the other side and dives steeply, then climbs about one ship length.
  • Theta-1: The ship arcs to port around its opponent, then peels downward and to starboard.
  • Theta-2: The ship peels off to the side, climbing as it does so, then dives straight down.
  • Theta-3: The ship jinks to starboard, then jinks to port and dives slightly, then jinks back to starboard in a steep dive.

Other Maneuvers

  • Kavis Teke Elusive: Developed thousands of years ago by the Menthars during their war with the Promellians, the Kavis Teke Elusive Maneuver involves a quick, slightly climbing jink to starboard. Then, equally as quickly, the pilot executes an arcing climb to port and slightly back, which not only helps him avoid enemy fire, but in a pursuit situation can put him above and behind his pursuer.
  • Kumeh Maneuver: The ship maneuvers behind a planet or other form of physical cover in a manner designed to maximize the available protection.
COMMAND DEPARTMENT
IMPORTANT ERRATA Command DepartmentCommand PositionsGeneral OrdersStarship Security ProceduresOperating ModesOrbitsBearings and NavigationDefensive ManeuversOffensive Maneuvers
NOTABLE LOCATIONS Main BridgeCaptain's Ready RoomObservation Lounge
Executive Officer's OfficeAuxiliary ControlAdministration
PERSONNEL FUNCTIONS Alert StatusCabin AssignmentsComputer Access LevelsDeck ListingDepartment HeadDuty RosterOperating ModesSecurity ClearancesRank GuideRank ComparisonsUniforms
DEPARTMENTS CommandFlight ControlIntelligenceOperationsEngineering
Security/TacticalMedicalScienceSquadronCivilians