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	<id>https://database.anurasims.com/index.php?action=history&amp;feed=atom&amp;title=Holographic_Assistance_and_Support_Avatar</id>
	<title>Holographic Assistance and Support Avatar - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://database.anurasims.com/index.php?action=history&amp;feed=atom&amp;title=Holographic_Assistance_and_Support_Avatar"/>
	<link rel="alternate" type="text/html" href="https://database.anurasims.com/index.php?title=Holographic_Assistance_and_Support_Avatar&amp;action=history"/>
	<updated>2026-04-22T20:19:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>https://database.anurasims.com/index.php?title=Holographic_Assistance_and_Support_Avatar&amp;diff=5525&amp;oldid=prev</id>
		<title>Greenfelt22 at 11:27, 13 June 2021</title>
		<link rel="alternate" type="text/html" href="https://database.anurasims.com/index.php?title=Holographic_Assistance_and_Support_Avatar&amp;diff=5525&amp;oldid=prev"/>
		<updated>2021-06-13T11:27:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:27, 13 June 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Holographic Assistance and Support Avatar]] &#039;&#039;&#039;(HASA)&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/del&gt;a prototype holographic construct which &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shares &lt;/del&gt;similarities to the [[Emergency Medical Hologram]]. There are notable differences between the two, however. Whereas the EMH was programmed with all of Starfleet&#039;s medical database, surgical techniques and a bedside manner, HASA lacks any personality whatsoever. HASA instead is programmed to assume an appearance suitable to whomever it assists, along with basic traits of the selected species.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Holographic Assistance and Support Avatar]] &#039;&#039;&#039;(HASA)&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was &lt;/ins&gt;a prototype holographic construct which &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shared &lt;/ins&gt;similarities to the [[Emergency Medical Hologram]]. There are notable differences between the two, however. Whereas the EMH was programmed with all of Starfleet&#039;s medical database, surgical techniques and a bedside manner, HASA lacks any personality whatsoever. HASA instead is programmed to assume an appearance suitable to whomever it assists, along with basic traits of the selected species&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Due to technical issues surrounding HASA, and unfortunate events aboard the Black Hawk, HASA was disabled and sent back to Research and Development for further study&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Installation History=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Installation History=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot;&gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=HASA in Play=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=HASA in Play=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At present, use of &lt;/del&gt;HASA is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;free to all Player Characters &lt;/del&gt;aboard the Black Hawk&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. NPCs and PNPCs are not able to use the avatar as of yet&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;HASA is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;no longer available for use &lt;/ins&gt;aboard the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;USS &lt;/ins&gt;Black Hawk.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Greenfelt22</name></author>
	</entry>
	<entry>
		<id>https://database.anurasims.com/index.php?title=Holographic_Assistance_and_Support_Avatar&amp;diff=4408&amp;oldid=prev</id>
		<title>Greenfelt22: /* Notable Mechanics */</title>
		<link rel="alternate" type="text/html" href="https://database.anurasims.com/index.php?title=Holographic_Assistance_and_Support_Avatar&amp;diff=4408&amp;oldid=prev"/>
		<updated>2020-02-09T16:49:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Notable Mechanics&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:49, 9 February 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot;&gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;Maximum Avatars&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;Maximum Avatars&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:At present, HASA is capable of rendering twelve separate avatars. If all twelve are in use, the computer will interact with personnel strictly through the communications system. If the presence of an avatar is necessary, the computer will warn an existing user, depending upon priority of tasks, that their avatar usage will be discontinued until resources are again available. Command officers have the ability to override the avatar system and restrict its access to certain personnel, especially in a crisis.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:At present, HASA is capable of rendering twelve separate avatars. If all twelve are in use, the computer will interact with personnel strictly through the communications system. If the presence of an avatar is necessary, the computer will warn an existing user, depending upon priority of tasks, that their avatar usage will be discontinued until resources are again available. Command officers have the ability to override the avatar system and restrict its access to certain personnel, especially in a crisis.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;;Resources&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:Frequent and prolonged use of the avatar(s) can lead to a drain on the ship&#039;s power supplies and active memory. As critical ship functions are independent from these processors, there won&#039;t be noticeable effects in command locations such as the Bridge and Engineering. The ship&#039;s Library, Recreational areas, and laboratories may see sluggishness in computer responsiveness and delays in information processing.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=HASA in Play=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=HASA in Play=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Greenfelt22</name></author>
	</entry>
	<entry>
		<id>https://database.anurasims.com/index.php?title=Holographic_Assistance_and_Support_Avatar&amp;diff=4407&amp;oldid=prev</id>
		<title>Greenfelt22: Created page with &quot;The Holographic Assistance and Support Avatar &#039;&#039;&#039;(HASA)&#039;&#039;&#039; is a prototype holographic construct which shares similarities to the Emergency Medical Hologram. There are...&quot;</title>
		<link rel="alternate" type="text/html" href="https://database.anurasims.com/index.php?title=Holographic_Assistance_and_Support_Avatar&amp;diff=4407&amp;oldid=prev"/>
		<updated>2020-02-09T16:25:46Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;The &lt;a href=&quot;/index.php?title=Holographic_Assistance_and_Support_Avatar&quot; title=&quot;Holographic Assistance and Support Avatar&quot;&gt;Holographic Assistance and Support Avatar&lt;/a&gt; &amp;#039;&amp;#039;&amp;#039;(HASA)&amp;#039;&amp;#039;&amp;#039; is a prototype holographic construct which shares similarities to the &lt;a href=&quot;/index.php?title=Emergency_Medical_Hologram&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Emergency Medical Hologram (page does not exist)&quot;&gt;Emergency Medical Hologram&lt;/a&gt;. There are...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The [[Holographic Assistance and Support Avatar]] &amp;#039;&amp;#039;&amp;#039;(HASA)&amp;#039;&amp;#039;&amp;#039; is a prototype holographic construct which shares similarities to the [[Emergency Medical Hologram]]. There are notable differences between the two, however. Whereas the EMH was programmed with all of Starfleet&amp;#039;s medical database, surgical techniques and a bedside manner, HASA lacks any personality whatsoever. HASA instead is programmed to assume an appearance suitable to whomever it assists, along with basic traits of the selected species.&lt;br /&gt;
&lt;br /&gt;
=Installation History=&lt;br /&gt;
HASA was first activated on Stardate 67001.2 as part of a test bed project installed aboard the USS Black Hawk. This avatar customizes its appearance based upon whomever summons it. For humans, it will generate a human. For Andorians, it will generate an Andorian. The avatar lacks a personality matrix as a result of the adaptability program, but it is directly interfaced with the Black Hawk&amp;#039;s computer in order to deliver what would normally be rendered via audio feedback.&lt;br /&gt;
&lt;br /&gt;
=Notable Characteristics=&lt;br /&gt;
&lt;br /&gt;
;Appearance&lt;br /&gt;
:Upon summoning, HASA will select an appearance similar to the individual whom it helps. For example, should a Vulcan female summon HASA, the computer will render a Vulcan female. The user can customize the avatar&amp;#039;s appearance, and those preferences can be saved for the next time HASA is summoned by that individual.&lt;br /&gt;
&lt;br /&gt;
;Personality&lt;br /&gt;
:HASA was not programmed with an individual personality, but is capable of mimicking general traits common to individual species. Humans will appear polite and friendly, Vulcans stiff and monotonous, Tellarites gruff, and so on. &lt;br /&gt;
&lt;br /&gt;
=Notable Mechanics=&lt;br /&gt;
&lt;br /&gt;
;Security&lt;br /&gt;
:HASA will only be able to access information granted by the user, assuming that user has the appropriate data and security access, just like the computer normally handles. &lt;br /&gt;
&lt;br /&gt;
;Maximum Avatars&lt;br /&gt;
:At present, HASA is capable of rendering twelve separate avatars. If all twelve are in use, the computer will interact with personnel strictly through the communications system. If the presence of an avatar is necessary, the computer will warn an existing user, depending upon priority of tasks, that their avatar usage will be discontinued until resources are again available. Command officers have the ability to override the avatar system and restrict its access to certain personnel, especially in a crisis.&lt;br /&gt;
&lt;br /&gt;
=HASA in Play=&lt;br /&gt;
At present, use of HASA is free to all Player Characters aboard the Black Hawk. NPCs and PNPCs are not able to use the avatar as of yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FooterOperations}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Personnel]] [[Category:Operations]] [[Category:Engineering]]&lt;/div&gt;</summary>
		<author><name>Greenfelt22</name></author>
	</entry>
</feed>